}
pub struct Post {
- state: Option<Box<dyn State>>,
+ state: Box<dyn State>,
content: String,
}
impl Post {
pub fn new() -> Post {
Post {
- state: Some(Box::new(Draft {})),
+ state: Box::new(Draft {}),
content: String::new(),
}
}
}
pub fn content(&self) -> &str {
- // as_ref() converts Option<Box<State>> to Option<&Box<State>>
- // state can never be None, all state transitions return a new one
- self.state.as_ref().unwrap().content(self)
+ self.state.content(self)
}
pub fn request_review(&mut self) {
- if let Some(s) = self.state.take() {
- self.state = Some(s.request_review());
- }
+ self.state = self.state.request_review();
}
pub fn approve(&mut self) {
- if let Some(s) = self.state.take() {
- self.state = Some(s.approve());
- }
+ self.state = self.state.approve();
}
}
trait State {
- fn request_review(self: Box::<Self>) -> Box<dyn State>;
- fn approve(self: Box::<Self>) -> Box<dyn State>;
+ fn request_review(&self) -> Box<dyn State>;
+ fn approve(&self) -> Box<dyn State>;
#[allow(unused_variables)]
fn content<'a>(&self, post: &'a Post) -> &'a str {
struct Draft {}
impl State for Draft {
- fn request_review(self: Box::<Self>) -> Box<dyn State> {
+ fn request_review(&self) -> Box<dyn State> {
Box::new(PendingReview {})
}
- fn approve(self: Box::<Self>) -> Box<dyn State> {
- self
+ fn approve(&self) -> Box<dyn State> {
+ // don't change state
+ Box::new(Self {})
}
}
struct PendingReview {}
impl State for PendingReview {
- fn request_review(self: Box::<Self>) -> Box<dyn State> {
- self
+ fn request_review(&self) -> Box<dyn State> {
+ Box::new(Self {})
}
- fn approve(self: Box::<Self>) -> Box<dyn State> {
+ fn approve(&self) -> Box<dyn State> {
Box::new(Published {})
}
}
struct Published {}
impl State for Published {
- fn request_review(self: Box::<Self>) -> Box<dyn State> {
- self
+ fn request_review(&self) -> Box<dyn State> {
+ Box::new(Self {})
}
- fn approve(self: Box::<Self>) -> Box<dyn State> {
+ fn approve(&self) -> Box<dyn State> {
Box::new(Published {})
}